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 NGRP Terminology

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Jake_Biggums

Jake_Biggums

Posts : 78
Join date : 2012-03-25
Age : 22

NGRP Terminology Empty
PostSubject: NGRP Terminology   NGRP Terminology I_icon_minitimeSun Mar 25, 2012 1:53 pm

Role-playing game:


A role-playing game (RPG; often roleplaying game) is a game in which the participants assume the roles of fictional characters. Participants determine the actions of their characters based on their characterization, and the actions succeed or fail according to a formal system of rules and guidelines. Within the rules, players have the freedom to improvise; their choices shape the direction and outcome of the game.

In character & out of character (often abbreviated IC & OOC):


In roleplaying games, In Character (or IC) refers to the world of the characters, rather than the world of the players. That is, a character talking to another character is an IC interaction, set within the IC world, while two players talking about a football game or their real lives is an Out of Character ('OOC') interaction."

Metagaming:
This is the distinction between in character (IC) and out of character (OOC). Out of character information can not be used in character. The information you can gather as player is not the information your character has. There is a separation between your character's fictional world and the real player's world. For example; the name tags that float above a players names are not seen by your character. Thus if you use the information you gathered out of character (the seeing of the player's name tag) as information your character has, it is considered metagaming. A simple definition for this term would be: the mixing of OOC and IC or using OOC information in IC situations. This is not allowed on NGRP and is punishable with prison time.

Powergaming:
This is a wide concept term and it's literal definition is varied. The concept of this term that you perform an action which your character is incapable of. Examples of this are god-like abilities. It is commonly referred to when a player powergames with the /me command. Use of the command to perform an action your character would otherwise be incapable of is considered powergaming. For example; /me takes all your money or /me takes all your guns, are examples of powergaming. This is not allowed on NGRP and is punishable with prison time.

Deathmatching (often abbreviated DM):
Deathmatching is defined as the killing of another player without a valid IC reason. This could be due to an OOC conflict or a dispute between the players out of the game. The literal definition of death matching would be "a match till death". There are many DM servers on SA:MP in which you can do it without any punishments but on NGRP you are not to kill another player unless there is a valid IC reason to do so. This is not allowed on NGRP and is punishable.

Revenge killing (often abbreviated RK):
Revenge killing is killing somebody after they have killed you. This is not possible due to the fact that you lose 30 minutes of your memory once you have been killed -- thus you do not remember who killed you or even the fact that you were killed. The rules are still slightly vague on this and do not literally tell you whether a death is to be ignored or considered an injury (once a cop kills you it considered an injury apparently). If you think about it, your character would not be able to revenge his own death thus this is not allowed on NGRP and is punishable.

Killing on sight (often abbreviated KoS):
The deathmatching definition for most servers - separate term in this server, it stands for attacking or killing someone with no or minimal roleplay involved, or without interacting with the person beforehand and attaining a reason in that conversation etc. Just because you see your enemy on the horizon doesn't mean you should instantly kill the person, unless there's a really good justification - such as you and your gang mates claiming a turf, then you notice armed gang members tagged with a hostile gang's colors - in that case interaction is not required as it's obvious that the other side is not here to negotiate etc.

Chickenrunning:
Chickenrunning is exploiting synch issues SA:MP has to avoid getting killed. This can be running in a zigzag style or literally running all over the place like a chicken without a head. This is not allowed on NGRP and is punishable.

Logging to avoid:
Logging to avoid is logging off the game to avoid something -- this can be logging to avoid death, arrest, prison etc. This is not allowed on NGRP and is punishable.

Exploiting the red circle:
In the restaurants on GTA: SA there is a red circle located next to the counter so that the player can buy food. On SA:MP when the player is in this circle they are invulnerable. Some players use this to avoid getting killed, this is called exploiting the red circle. This is not allowed on NGRP and is punishable.

Crash and force crashing:
Although crashes have become quite rare with 0.3, they still occur from time to time. When this happens the server will pop up a message saying you crashed to other players that were near you. If you crash during for example a cop chase, you must log back in to tell the cop and possibly continue where you were otherwise it can be considered logging to avoid death.

I won't explain how you can force crash but there is an exploit in which you can trick the script to think you crashed. This is not allowed on NGRP and is punishable.

Quickswapping (often abbreviated QS):
Quickswapping is quickly swapping to another weapon or your fists and then back to the weapon you were originally shooting with to avoid the reload animation. This is not allowed on NGRP and is punishable.

Crackshooting (often abbreviated CS):
Crackshooting is often done with a Desert Eagle to shoot at a faster rate but can also be done with other weapons. It is done by something which is called "c-bugging" which is crouch bugging. This is not allowed on NGRP and is punishable.

Quickshooting:
This term is less commonly know but it is also a gun discharge exploit. It is mainly done with a shotgun and there are different variations of it. Basically this exploit allows you to shoot faster than the normal rate by a combination of keys and/or mouse clicks (not to be confused with crackshooting / crouch bugging). This is not allowed on NGRP and is punishable.

C-sliding:
Also known as "crouch sliding". It is a gun discharge exploit that allows you to glitch your character into sliding around while shooting your gun. This is not allowed on NGRP and is punishable.

Driver drive-by (often abbreviated DDB ):
Driver drive-by is performing a drive-by with for example an MP5 to kill somebody (sometimes called drivershooting). On NGRP only the passengers are allowed to perform a drive-by. If the driver does it it's punishable.

Car ramming:
Car ramming is intentionally ramming your vehicle into somebody to make them lose HP/armor or intentionally ramming your vehicle into another vehicle to make the car lose HP. Car-ramming is not allowed on NGRP and is punishable unless there is a valid IC reason for it. For example a cop attempting to stop a vehicle to arrest a suspect.

Car parking:
Carparking is placing your vehicle on top of somebody in an attempt to kill them. This is not allowed on NGRP and is punishable.

Car- and planebombing:
Intentionally attempting to kill somebody with an exploding car or plane. This is not allowed on NGRP and is punishable.

Air brake:
Air braking is a hack function found in many hacking modifications of GTA: SA. It basically allows the player to fly and move incredibly fast. This is not allowed on NGRP and is bannable.

Money farming:
Money farming is making multiple accounts and transferring the money to one account. This is not allowed on NGRP and is bannable.

Ninja jacking:
Ninja jacking is a bug with SA:MP which allows you to kill somebody by jacking them from the passenger side by holding down a certain key. This is not allowed on NGRP and is punishable.

Paycheck farming:
Sometimes called the time/money exploit. Paycheck farming is gathering paychecks in able to gather respect points and money without actually playing. This is done with the running man bug or with binds which causes their character to move with intervals in order to avoid the AFK kicker in the script. This is not allowed on NGRP and is punishable.

Alt Tabbed in Public:
Alt Tabbed in Public, being AFK (alt-tabbed, or just having the pause menu up) in a public place,
such as the middle of a road, Ganton GYM etc. Normally players are kicked for ATIP if them being in that spot is disturbing roleplay, obstructing the movement of vehicles or players etc.

Non-RP Behavior:
This is a general term for doing anything completely unrealistic or non-roleplay. It's hard to define it, as a lot of unrealistic actions are being committed on the server that aren't punishable, but using common sense normally helps (and number #1 tip is - ask if you're unsure, we have /newb, /joinhelp, /requesthelp etc. for a reason).


Character Kill (often abbreviated CK):
Character Kill, permanently killing someone's character, which means that the player has to change his character's name as ICly his character is dead. Normally a CK cannot be forced upon a player and the player has to agree to the CK before it's done.


Player Kill (often abbreviated PK):
Player Kill, standart death that happens when a player is killed OOCly (lowered to 0 HP, then /accept death or just died while in critically wounded state). Upon a PK, character loses memory of the events that happend in the past 30 minutes, including the events regarding the killer(-s) killing the character.


These who break the rules are trash,that's true,
but those who abandon their comrades are worse than trash.
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Jake_Biggums

Jake_Biggums

Posts : 78
Join date : 2012-03-25
Age : 22

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PostSubject: More Explanations About Rules   NGRP Terminology I_icon_minitimeMon Mar 26, 2012 2:35 pm

Introduction

In order to efficiently and smoothly run the server, it's important that rules are established to protect the playerbase from things that are abusive, non roleplay, and cause the server any issues. These rules of course come bearing punishments. The things listed on this page refer to things that are against the server rules, what they are, and what the expected punishment you can receive if you break the following rules.

Offenses Against Persons

The following are a list of offenses against other players, the description of what the offenses are, and the expected punishment.

Deathmatching (DM)

Deathmatching is when you kill, or attempt to kill, another player without any In Character reason, just for the hell of it. If an admin finds out that you deathmatched someone, or someone posts a Forum Complaint proving that you deathmatched someone, you will be liable to receive the following punishment:
• Anywhere between one to two hours of imprisonment in OOC Jail.
• Up to four hours of being unable to possess any weapons.
• An in game warning. After getting three warnings, you will be banned for a week.
• Fined for 5% of the players total money.

Revenge Kill (RK)

Revenge killing is when you return to the scene where you last died, or return to the players that killed you, in order to do the same to them. When you die, IC'ly you lose the last 30 minutes of memory, so it'd be impossible to know who killed you or where you died. It's important to remember that you don't actually "die" In Character unless you perform a Character Kill, IC'ly all you do is pass out and wake up some time later in the hospital, recovering from your injuries. There are two exceptions to this rule:
• If you are a member in a faction, and after heading to your HQ first, you are called back to the location by someone who did NOT die.
• If you are a member of a gang, and the place that you died was at your HQ. You are allowed to go back, and if necessary, defend it.

You are liable to receive the following punishment:
• One hour of imprisonment in OOC Jail.
• An in game warning. After getting three warnings, you will be banned for a week.
• Fined for 5% of the players total money.

Killing on Sight (KOS)

Killing on Sight is when, IC'ly you have a reason to kill someone, but you do not roleplay, and kill or attempt to kill them the very moment that you see them. If an admin finds out that you KoS'd someone, or someone posts a Forum Complaint proving that you KoS'd someone, you will be liable to receive the following punishment:
• Anywhere between one to two hours of imprisonment in OOC Jail.
• An in game warning. After getting three warnings, you will be banned for a week.
• Fined for 5% of the players total money.

Car Ramming

Car Ramming is when you intentionally knock someone over or crash into someone with your car, without having a roleplay reason to do so. An example of a roleplay reason to car ram someone is if you're a police officer, and you have to do so in order to disable the fleeing target. Another variation to Car Ramming is "Lag Slamming", and it is when you abuse the desync and ping issues in SAMP to overtake someone, and as you do so, come out in front of them. On you're screen, you aren't hitting them, but on their screen, you are. As a result, you take no damage and have no issues, but they'll take damage and get thrown off the road. If you intentionally lag slam, you'll receive the same punishment for car ramming. If an admin finds out that you've car rammed, or someone posts a Forum Complaint proving that you car rammed someone, you will be liable to receive the following punishment:
• One hour of imprisonment in OOC Jail.
• Excessive car ramming will get you fined for 5% of the your total money.

Scamming Over The Limit

Scamming over the limit is when a player knowingly attempts to scam more than (and not including) 50,000 dollars off of another player. If any amount of money, or any item worth more than 50,000 dollars is scammed, it's considered scamming above the limit. Click here for a guideline for some standard street prices. You must consider what an item is worth fully if you intend to scam someone. For example, if the car you are trying to scam is a Tampa, (worth 25,000), but you do not take into consideration that it is industrial locked, (an industrial lock is worth 50,000), then you are still scamming above the limit, since the combined worth of the item is 75,000. If an admin finds out that you've scammed, or someone posts a Scam Complaint proving that you scammed them, you will be liable to receive the following punishment:
• One hour of imprisonment in OOC Jail.
• Fined for two times (2x) the amount you scammed.

If you've been found to have scammed for above 200,000, you'll receive the following punishment:
• An in game ban (you will need to ban appeal this, with good reason and evidence)
• Fined for two times (2x) the amount you scammed.

OOC Contracting

When a player /contract's another player (giving a hitman a contract to kill the player), you must have an IC reason to want them dead. You must also know their name IC'ly (have found it out IC'ly or been told it), and it can't be something little like, "he wouldn't give me money." You must have a real reason to want the player dead. If you are caught OOC contracting, you may receive the following punishment:
• One hour of imprisonment in OOC Jail.
• Fined for two times (2x) the amount on the contract.
• An in game warning (if repeated). After getting three warnings, you will be banned for a week.

Spamming

Spamming anything in the chat, OOC'ly, to a players phone through SMS, and spamming any commands over and over, in a short period of time. If you're found to be spamming to anyone or spamming commands, or anything that is generally considered spamming, you may receive the following punishment:
• Between 30 minutes to 1 hour of imprisonment in OOC Jail.

Gun Discharge Exploits

The two main gun discharge exploits that you'll hear about, and are massively frowned upon are Crack Shooting (CS) and Quick Swapping (QS). Quick Swapping is when you swap from one weapon to another, to avoid the reload animation. If you reload a weapon first, and then switch to another weapon, there's no issue. Crack Shooting is best left not mentioned, but it's an exploit that can only be done knowingly, so you'll only be jailed if you're seen to be doing it. The only exclusion to this rule is if you are in a paintball arena that clearly states that CS/QS is allowed. If an admin finds out that you've exploited your guns, or someone posts a Forum Complaint proving that you exploited guns, you will be liable to receive the following punishment:
• Between one to two hours if imprisonment OOC Jail.

Metagaming (MG)

Metagaming is when OOC information is used IC'ly, or IC information is distributed OOC'ly, with the intention of it being used IC'ly. An example of metagaming is reading the name above someone's head, and saying to them, "Hi Jack". In real life, people don't have their names above their heads. That information you know OOC'ly, but you haven't been told his name In Character. Once you are told by him, or have some means of finding out his name In Character, it is no longer metagaming to say "Hi Jack". If an admin finds out that you've scammed, or someone posts a Scam Complaint proving that you scammed them, you will be liable to receive the following punishment:
• One hour of imprisonment in OOC Jail.
• An in game warning. After getting three warnings, you will be banned for a week.

Powergaming (PG)

This is a wide concept term and it's literal definition is varied. The concept of this term that you perform an action which your character is incapable of. Examples of this are god-like abilities. It is commonly referred to when a player powergames with the /me command. Use of the command to perform an action your character would otherwise be incapable of is considered powergaming. For example; /me takes all your money or /me takes all your guns, are examples of powergaming. Normally, when you are roleplaying, you must give players the chance to react to your roleplay. A good example of this is the following roleplay. Player 1: /me attempts to reach across to you, trying to take all of your weapons Player 1: /do How do you react? Do you allow me to take them? Player 2: /do Yes, I don't resist.

As you can see, /me's are for actions, and /do's are for discussing how the action pans out, but you must give the player the chance to react to your roleplay. If you've been found to have powergamed, you are liable to face the following punishments:
• One hour of imprisonment in OOC Jail.
• An in game warning. After getting three warnings, you will be banned for a week.

Heliblading (HB)

Fairly self explanatory. Using the blades on your helicopter (facing down towards the ground) to kill civilians who are standing on the ground. If you try to heliblade someone, or succeed in doing so, you are liable to face the following punishments:
• One to two hours of imprisonment in OOC Jail.
• An in game warning. After getting three warnings, you will be banned for a week.
• Fined for 5% of the players total money.

Ninja Jacking (NJ)

Ninja jacking is when you exploit a game mechanic which, as you car jack a player, kills them. Doing this is heavily frowned upon, and if you've been found to have ninjajacked someone, you are liable to face the following punishments:
• Two hours of imprisonment in OOC Jail.
• An in game warning. After getting three warnings, you will be banned for a week.
• Fined for 5% of the players total money.

Driver Drive By (DDB)

Driver Drive By is when the player who is driving the vehicle in the drive by also helps shoot from the car. Script wise on our server, this should no longer be possible, but in the event that it does happen, the player who is caught doing it will face the following punishment:
• One to two hours of imprisonment in OOC Jail.
• An in game warning. After getting three warnings, you will be banned for a week.


These who break the rules are trash,that's true,
but those who abandon their comrades are worse than trash.
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